According to Nvidia's press materials, DLSS 5 enhances lighting and material interactions without modifying underlying ...
NVIDIA confirms DLSS 5 uses 2D frames and motion vectors, not full 3D data, raising questions about accuracy and control.
Nvidia has confirmed that the new DLSS 5 algorithm is redrawing games based on a 2D image input and motion data. That's not great!
Some results have been hidden because they may be inaccessible to you
Show inaccessible results