This article originally appeared on MIT Press Reader. This is an excerpt from veteran game designer Greg Costikyan’s book “Uncertainty in Games.” Unless you have lived in a Skinner box from an early ...
This time, we’re going to tour the crazy, hilarious, and actually kind of awesome world of high-level Rock, Paper, Scissors. I know what you’re thinking: “Luke, surely there aren’t adults out there ...
In this article, I'm going to tackle a children's game that's extraordinarily complicated, with many variations, and the programming task is going to be quite tricky. Just kidding! Rock Paper Scissors ...